Trouble in Ferenze
The Merchant Guilds. The merchants in the city are Imperials (from Ferenza or neighboring cities), or Southern merchant trains. Northerners send trade in timber or furs, but the Imperials look down on their barbarian neighbors and don’t pay their merchants much mind. They’re organized loosely into guilds for Wool/Silk, Gold, Tobacco, Spices, and Wine. Other commodities don’t attract enough money for guilds to really be bothered. The merchants have a heavy sea presence as well.
Merchants typically can be found around Dockside.